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DOI

The use of game-based methods and technologies in education is increasing. This research investigates the impact of game-based assessment on enhancing the effectiveness of learning. Through interactive and motivating ways, mutual testing and peer review of completed assignments and projects can improve students’ knowledge and skills. These methods not only confirm students’ understanding of the material, but also improve their memorization of information for comprehension and application in practice. As game elements stimulate memorisation and development of the game experience as a player's work, they prepare them for reality based on the experience they have gained. Game-based assessment also allows teachers to adapt the teaching material to the level of the students and to give feedback on test results. Therefore, game-based assessment has the potential to enhance learning, making it a critical tool in education.
Язык оригиналаАнглийский
Название основной публикацииLecture Notes in Networks and Systems
Подзаголовок основной публикацииbook
ИздательSpringer
ГлаваChapter 27
Страницы356-369
Число страниц14
Том830 LNNS
ISBN (печатное издание)978-303148019-5
DOI
СостояниеОпубликовано - 24 нояб. 2023

Серия публикаций

НазваниеThe World of Games: Technologies for Experimenting, Thinking, Learning
Том830
ISSN (печатное издание)2367-3370
ISSN (электронное издание)2367-3389

ID: 49830563